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Showing posts with label Nintendo. Show all posts
Showing posts with label Nintendo. Show all posts

Thursday, November 9, 2017

[Gabbin' with Gamers] Console Wars


Today on Gabbin’ with Gamers, we have a VERY special guest. You might know him as the Sega guy from the hit YouTube channel, Console Wars, but to others he is simply known as Dan. Console Wars is the highly popular and extremely entertaining YouTube Channel that compares games that came out for both the Super Nintendo and Sega Genesis. In fact, before you even get to this review, go watch Console Wars! Then come back…please.


So let’s begin. Dan, thank you so much for speaking with us. Even though The Switch Effect is slightly biased toward Nintendo, we know you represent Sega and let’s be honest, Sega is as much of our childhood as Nintendo. Can you tell us a little bit about yourself?
I’m one of the co-stars of the Console Wars series on YouTube. It’s a series where my buddy Greg and I play rivals who compare Super Nintendo and Sega Genesis games. Greg plays the Nintendo guy and I play the Sega guy. We compare games and throw in some humor too. I also do the writing, editing, and make the music as well.

Can you tell us about how you got into gaming and what the first console/game you ever owned was?
My first console was an NES. It came with the Super Mario/Duck Hunt combo. I still remember putting the game in backwards the first time. I also used to move the controller up whenever I jumped in the game. Eventually, I got both the Super Nintendo and Sega Genesis. There was no war for me since I had everything. Perks of being an only child, lol.

So, Console Wars. We at The Switch Effect are huge fans and I was even lucky enough to meet you at A Video Game Con this past September in NJ. Could you share with us how Console Wars came to be?
I was a big AVGN fan (still am). I thought it would be cool to do something like that. I think the exact moment I came up with the idea was when I was looking up music for Ys III: Wanderers from Ys. I played the SNES version growing up and when I looked up the music I came across the Genesis soundtrack. I couldn’t believe how different it sounded. I thought that someone has to make a comparison video about this. Then I thought I should just do it.


I eventually asked Greg to help, but just to capture game footage. I was going to do the show solo, like the Nerd. But after I left his house I realized a 2-person show would be more interesting. It could reignite the rivalry of the 90’s. People could pick sides. So after I left Greg’s house, I e-mailed him my idea for a 2-man show and Console Wars was born.

With your first comparison video being Aladdin over five years ago, did you ever expect to be the sensation you are today?
I wouldn’t call us a sensation, lol. I just hoped people would like it. It took us a year and a half to get 50 subscribers so it was a slow burn for us. I’m happy to see the channel grow as much as it has.


Where do you see the channel growing into and what can fans look forward to in the future?
I’d like to branch out more. We want to start comparing Nintendo and Sega Master System games soon. I also want to do a smaller series where we compare Genesis vs Sega Cd, Retro game vs Remakes, and Gameboy vs Game Gear. Just need to find the time.

These last few questions are to dive a little deeper into your own personal thoughts. As you're aware, technology continues to advance the gaming industry. Have you been a fan of these changes? 
I have some gripes with these some things. One thing I don’t like is DLC. Once you buy a game you don’t own everything anymore. There’s always more stuff to buy. I get if you like a game and want more, but they should just make another game. I also don’t like everything going digital. I like my physical copies of my games. I get digital is that future like it was for music and movies. That’s just me being a grumpy old man.

We feel you!
I do like VR. I tried it a few times and think it’s headed in the right direction. It’ll be cool to see how immersive it becomes over the next 10 years.

Where do you think technology will bring us in the future?
Everything will be drilled into our brains. No more physical media. It’s all downloaded to a chip to our brains. That’s what I get for listening to too much Joe Rogan, lol.

What are your impressions of the Switch?
It seems cool. I don’t own one, but I’ve briefly played it. Having that much power on the go or at home is def a step in the right direction. Greg has one and likes it, but his is starting to curve. So I’m a little hesitant to get one. Maybe once the curving stops happening. 

Which new games are you looking forward to the most?
I’m really behind on new games.  I want to play the new South Park game. I also haven’t play Ys VIII yet and Dynasty Warriors 9. I’ve been a fan of the Chinese Han Dynasty history since I was first introduced to it on the NES in Destiny of an Emperor.

What is the best way for our readers/followers to keep up with you?
Following us on YouTube. We also have Facebook, Twitter and Instagram too. 


I can see I’ve run you through the gauntlet so I’ll end with this last question: Is there anything else you'd like to share?
If anyone else out there wants to start a YouTube channel, but isn’t sure, just do it. You really have nothing to lose. I had no experience with video, editing, script writing, “acting,” game capturing…anything. I just made it up as I went along and somehow people liked it. If I can do it, anyone can. And don’t let negative feedback get you down. It’s the internet, you can’t avoid that. 

Dan, thank you again for taking the time to speak with us and we look forward to more installments of Console Wars as well as what is to come in 2018. THIS IS CONSOLE WARS!!!


To follow Console Wars, click the links below:

         




Tuesday, October 24, 2017

[Gabbin' with Gamers] - Digz



Welcome to the first installment of Gabbin' with Gamers where we speak directly with the fans that we've met online or elsewhere. Today, we speak with Digz, an Instagrammer touting over 1,000 followers as well as an up and coming YouTube page.
So without further ado, let's learn about Digz!

Jon: Thank you for letting us interview you! I came upon your Instagram page and I see that you're a big collector, like to post short reviews and play-through videos. Can you tell us a little bit about yourself?

Digz: I'm from Sydney Australia, 32, and I play music for a living in two bands: (1) Furnace & The Fundamentals (Sax and Guitar) and (2) Big Red Fire Truck (lead vocals and guitar). I am also an avid sports fan.

Jon: Can you tell us a little bit about how you got in to gaming and collecting?

Digz: I got my first console for Christmas when I was five and I've been playing ever since. Since then, I've been playing the NES, N64, PS2, PS3, and PS4. I recently added the SNES mini to the collection and I have quite a big collection of NES and N64 games.

Jon: That's pretty exciting! What was the first console and game that you owned?

Digz: NES - parents got it from Hong Kong and it came with SMB and Zippy Race (MotoRace USA).

Jon: What's a fond childhood memory based around gaming?

Digz: Hours and hours, haha. I grew up in a neighborhood of guys the same age. We played many hours of multiplayer games that really seem to hog the game time, such as: Mario Kart 64, Mega Man, WWF No Mercy, Smash Bros, Guitar Hero, Super Soccer, NBA Jam TE, Halo 2 and, of course, GoldenEye.

Jon: Were any of your family members enthusiastic about gaming?

Digz: My brother was when we were younger and only recently started back in to it.

Jon: Let's jump forward a bit. Here's one to get you thinking. If you weren't collecting games, what would be your hobby?

Digz: I play guitar for a living so I spend a lot of time playing and writing songs mostly in the Hard Rock/Heavy Metal genre. Also, I love playing rugby union and basketball.

Jon: As you're aware, technology continues to advance in the gaming industry. Have you been a fan of these changes?

Digz: I'm always a fan of changes in the industry as long as they're well thought through and actually advance the gaming experience. I think a lot of time gets spent on trying to release technology that isn't ready yet. Two examples that come to mind are the Power Glove and Virtual Boy from back in the day.

Jon: Where do you think technology will bring us in the future?

Digz: I really don't know and kinda gave up trying to predict because my imagination always left me disappointed with the end product. I really love the online community these days, but there's nothing like an old school room of people gaming together, whether it be at an arcade or a room with a few TVs playing eight player Halo.

Jon: We at The Switch Effect are obviously big fans of Nintendo's new console. What are your impressions of the Switch?

Digz: I think it was an amazing innovation. I haven't had a chance to get my hands on it yet, but so far the release games look great and I love the idea of taking my console with me as a portable device without losing any of the game quality.

Jon: Which new games are you looking forward to the most?

Digz: Red Dead Redemption 2 hands down. I don't get all that excited about releases lately because there seems to be a real formula for releases every year which is starting to get tiresome. However, RDR is gonna be amazing if GTA V was anything to go by. They have an amazing team over there right now and continue to do great things. Head back to the late 90s and early 2000s and there was such a variety of ideas, including some shockers, but plenty more hits because of it.

Jon: We came across your Instagram account and loved seeing your collections. What interested you in starting social media accounts?

Digz: I moved in to an apartment with a spare room and turned it into my gaming room for my old consoles because I wasn't using them enough. I really wanted to share my collection with anyone who was interested. There are some timeless games from yesteryear that I feel are better than a lot of the stuff out right now. I love the challenge of the old stuff. Just look at how successful Cuphead was, that was no coincidence. They took all the great elements of the retro genre, but had the capabilities to make it look so amazing.

Jon: What is the best way for our readers to keep up with you and is there anything else you'd like to share?

Digz: I'm always open to suggestions for my pages as I'm only in the early stages and I'd like people to see something they can't get somewhere else in retro gaming. You can check us out at:

         


Do you know someone awesome that would like to be featured in our "Gabbin' with Gamers" interviews? Let us know!


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Monday, October 23, 2017

Video Games and Mental Health

Video Games and Mental Health


Some of you may or may not know that I've been a huge Mental Health advocate for the last 10 years; this is because I suffer from OCD and Bipolar Disorder. As a 30 year old, avid video gamer, I've heard it all. "Video Games are addictive", "Video Games are going to make you fat and lazy", "You're too old for Video Games". I beg to differ on all of these statements. Over the last few years, there have been many studies showing the benefits of playing video games and mental health.

While I am no expert in terms of Mental Health nor Mental Illness, these are subjects that I am extremely well versed in for obvious reasons. I'm a researcher by nature and thus have take a lot of time out of my life to learn about my conditions and psychology as a whole. However, I cannot speak from a professional point of view, but from a personal one.

I have been a gamer for as long as I can remember. I remember playing Mario Bro's (and that weird simpsons game) on the NES and Super Mario World and MarioKart on SNES. My love of video games only grew from there and with it, my parents annoyance of video games. My parents always saw it as an addiction and a waste of time and even now they don't quite see the positive impact that video games have on my life.


Now, lets get a few things straight: Video Games are no more addictive than, say, hiking and eating. I don't see anyone ceasing those activities because of a mild risk. Video Games can't make you fat (since they have no caloric value) nor can they make you lazy (since it has no bearing on the wiring of your brain). And no, I'm not too old for Video Games. I've never seen a game that has an age limit.

I spent many years turning to video games whenever I was sad, anxious, upset, or angry. No one understood why it was my first go-to or why I even played the games. Yes, I play them for the fun and joy of it, but there is so much more to it than that.

I suppose I wasn't the only one who thought about this, because in the Fall of 2014, researchers Adam Eichenbaum, Daphne Bavelier, and C. Shawn Green published an article that shows the long-lasting positive effects of playing video games and basic mental processes such as perception, attention, memory, and decision-making. 

It goes even further than that. When I am feeling depressed, getting out of bed can seem like a chore and brushing my teeth feels like an impossible task. Since I am primarily a handheld gamer, I always have a video game nearby. Some days, all I can do is reach for my Switch or 3DS and play a game. Lately, I've been playing StarDew Valley. This game plays on the positives of Harvest Moon and Rune Factory, but gears it towards a more adult audience (I won't spoil parts of the story line, but if you can make beer in a game, I doubt it is meant for children). Each day, you have a variety of tasks to complete; watering your plants, feeding your animals, catching fish, mining, completing quests, and the list goes on. These may seem like meaningless tasks and goals, but when you are under the clutch of depression, even completing a virtual task, that really doesn't mean anything in the real world, can make you feel really great about yourself.

Sound dumb? Maybe it is, but all I know is that it helps boost my self esteem and self confidence for the day. It can give me enough of a positive mood to get out of bed and brush my teeth. And if that's all I do on those days, then that's okay.


Boosting my mood during a depressive episode isn't all, though. I also suffer from OCD, which primarily presents itself as rumination (think of a broken record but in your head. Repeating the same thing over and over and over and...well you get the point). Recently, I have been under a great deal of stress due to some things happening in my personal life; as such, the rumination has been horrendous. 

This is where playing video games has come in quite handy. Using StarDew Valley as an example again, there are a multitude of tasks that you have to remember and focus on each in-game day to complete quests and achieve goals. It's a lot for your mind to focus on...which is great for someone like me. It distracts my mind from the anxious ridden thoughts playing on repeat and, in stead, focus my thoughts on what I am currently doing in-game. Mindfulness anyone?

StarDew valley has been a blessing the last month or so. Since I always have my Switch by my side, I always reach for it when my anxiety starts to peak and my thoughts begin to spiral.

I'm sure there are many more applications for video games in relation to Mental Health, but I can only speak from what I know and what I have experienced.

I would love to hear from you and any experiences you have had playing video games. How has it helped you? Let us know in the comments below or on any of our social media!


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Saturday, October 21, 2017

[Review] Putty Pals



Developer: Harmonious Games
Release Date: 10.19.2017

Putty Pals


What, at first, looked like a super cute casual game quickly became the thing of obsession and wonderful frustration. Putty Pals...you have overtaken my life...

Our scene opens with our little blob friends having a wonderful little get together. SUDDENLY, a massive storm appears and sucks up our little friends and flings them on to different continents! No! Not my adorable and fun colored little friends! Now begins the challenge of saving my new little friends!

Putty Pals

Can you believe that this fun and challenging game began as a university project as part of the Swinburne University of Technology? It was brought to PAX Australia in October 2015 and quickly became a big hit with the public. Families and young children praised the game, and understandably so...as soon as I began the tutorial, I knew that my kids would get a great kick out of this game. 

With the success Putty Pals sad at PAX Australia, the recently graduated development team saw an opportunity and thus...Harmonious Games was born. Developed on the Unity Engine, the game can be ported to almost any platform. Currently, the game is available on Nintendo Switch, Windows PC and Mac. The team hope to announce PlayStation 4 and Xbox One versions of Putty Pals in the near future.

While I am clearly a die hard fan of Nintendo, it is exciting that Putty Pals is going to see release on all the major systems. The game is definitely well worth the money. While it seems like a simple game, it is quite challenging whether you play solo or with someone else.

Two Blobs. Two JoyCons. Do you see the challenge yet? The left JoyCon controls the Green blob, the right JoyCon controls the Blue blob. The amount of times I fell in to lava because I made the Blue blob jump instead of the Green blob is...embarrassing to say the least (bless that I was playing alone, else my children would have ridiculed me for weeks).

Putty Pals

Jump, Bounce, Swing, Stick, Fling your way to success in this great co-op game. Ideally, the game is to be played with two people. You will have to communicate to beat each level, or else you will meet your lava end as I did. 

"Cooperative use of bouncing and swinging physics lets players lift each other to new heights"

Yes, you will absolutely have to communicate and work together. I have played quite a few co-op games, but none like this. Placing your blob in the right spot to let your partner bounce off of you provides quite the challenge for sure. While you can play this game solo, I highly suggest playing it as a co-op game. Putty Pals has been built to be your perfect party game.

With graphics reminiscent of Nintendo 64, you're sure to find a great time with your friends. Ditch the pro controller and use your JoyCon's to succeed in this great game. 

I find the JoyCon's to be quite...difficult to hold on their own, so I suggest getting some JoyCon Grips to play co-op games. My favorite are the Fast Snail JoyCon Grips. 


Pick up your copy of Putty Pals today on the eShop

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Thursday, October 19, 2017

[Review] Count Lucanor

Count Lucanor Nintendo Switch


Developer: Baroque Decay & Ratalaika Games               Publisher: Merge Games

Release Date: 10.18.2017

When I first came across this game, I thought that it is an incredibly perfect game to release as we lead up to Halloween. Scary monsters, death at every turn, suspense? Sign me up! I'm a horror movie fanatic, so a great horror/adventure game to play as I gear up for attending Atlanta's scariest Haunted Houses seemed like the perfect way to spend my time.

Or so I thought...

I'm not sure if I just built the game up too much in my own head, but alas, I didn't enjoy it nearly as much as I thought I would. On the plus side, it plays much like a horror game should; blood splatters and creepy music with whispering voices. At first, the hairs on my neck stood up in anticipation of what would happen next as I lead Hans through this scary world. 

Count Lucanor Nintendo Switch
Hans, don't be an asshole....
As I continued through the game, it started to feel almost as if it were trying to convince me that it was a horror game. I personally don't feel like a game should have to try to convince you of what it is, but that's ok. I just found it to be more boring than scary. This may just be my personal opinion, but it is what it is. I can only write honestly.

The game had no suspense or scenes that made me jump...the main thing you look forward to in horror games. The deadly monsters were more of an annoyance than a thing of nightmares. If the graphics were different, maybe more like modern games, then it may have been different. It may have worked better. But when I can see terrifying monsters by candle light before I even reach them, it kind of takes away from the fear. With the retro and overall basic design of the monsters made it seem more like kids in costumes than murderous beasts.

Count Lucanor Nintendo Switch
Watch out for the Chupacabras!
One thing I do have to give this game is that the cut scenes are absolutely beautifully made. The pixel art is absolutely gorgeous, and I wish that the whole game had been made as gorgeous as the cut scenes. After playing Tiny Barbarian DX (whose retro graphics are breath-taking), these graphics definitely seem super basic. Take this with a grain of salt, though, because I definitely could not create anything even comparable to the graphics in Count Lucanor.

There may be an audience for Count Lucanor, and I'm sure there is as I have spoken with some people who have enjoyed the game, but I am clearly not a part of this audience. Which is a shame, because I love horror games.

Count Lucanor Nintendo Switch

But enough of my negativity, lets get in to the meat of this game. Count Lucanor revolves around a boy named Hans. His father has gone off to fight in a war and he is upset at being poor. The game opens on Hans birthday and he is disheartened when his mother doesn't have gifts, cake, or even a special meal prepared for him. 

Hans decides, at the ripe age of 10, that he is a man and he will leave home, "Just like dad did." His mother can't stop him, so she gives him her father's old cane, all the money she has (3 gold coins) and some cheese. At first the game starts off simple enough and not scary in the slightest. You will encounter people who ask for your help (and don't give you jack diddly in return). But as the game progresses, things get bloody (but at least people that need your help give you rewards in return). 

Soon, Hans finds himself at Tenebre Castle and decides to prove himself worthy by accomplishing the Count's trials. If he accomplishes it all, he will find himself with a worthy title...a title that means he will no longer be a poor little boy.

Count Lucanor Nintendo Switch

I won't spoil the game past that, you will just have to play it to find out what happens to little, 10 year old Hans. 

The game does feature some unique aspects and fun that I will forever remember. As they boast,

"The Count Lucanor features a soundtrack by the greatest composer of all time, Johann Sebastian Bach, that will remain etched in your mind forever. Using chiptune tools, the game features a transformed series of hidden gems from the composer to create a unique soundscape."

That part is definitely a game after my own heart, as I am a lover of music.

Features that you will find throughout the game are:
* Exploration: Search Tenebre Castle, placing candles on the ground to light up your path.
*Conversation: Talk to NPCs to get important clues and learn the hidden history of The Count Lucanor.
* Stealth: Hide under tables and behind curtains to go undetected.
*Puzzles: Use the items you found wisely to progress
*Skill: Avoid traps and enemies in the castle by anticipating them.

While I may not have been the biggest fan of this game, I do see its appeal to others and how they may enjoy it. So don't take my word on it, try it out for yourself and let me know what you thought about it in the comments below!

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Wednesday, October 18, 2017

Are Single Player Games Coming to an End? We hope not!




With news of the recent closure of Visceral Studios by EA Games, the internet is currently ablaze with the hot topic of the future of single player games. While it is true that there is a strong rise in multiplayer and co-op games in recent years, there is still an immensly strong presence of single player titles available and upcoming. So we have decided to take a look at some brilliant single player games for the Nintendo Switch. Mission Start!  

1) Axiom Verge – Thomas Happ Games 


Originally of Wii U glory, Axiom Verge takes the genre of Metroidvania to new heights as you take on the role of a scientist lost on an unknown planet who seeks to discover the secrets of the world and your role in its dark history. Featuring complex puzzles, otherworldly biomechanoids and the aftermath of a centuries past war, Axiom Verge quickly became a best-selling hit among all players and its addition to the Nintendo Switch was met with much applause.  Axiom Verge is available on the eShop for £14.99/$19.99 

2) Butcher – Crunching Koalas 


A brutal and eerie shooter that sets you against the world as a vindictive cyborg tasked with eliminating any remnant of humanity that gets in your way. A self-professed love letter to the classics, Butcher will test your skills and wits as you choose from a wide array of weapons and begin the post-apocalyptic destruction which gives you numerous choices for wiping away humanity. Ever wanted to use a hook to drag an enemy along and toss them unceremoniously into a lava pit? Here is the perfect opportunity for you to do so. Beware though, there is plenty of different deaths out there with your name on them. Oh and not to mention that the easiest difficulity in this game is Hard Mode. Butcher is available on the eShop for £8.99/$9.99 

3) Yono and the Celestial Elephants – Plug in Digital 


The most adorable adventure game you could have the pleasure of experiencing to date, Yono is the tale of an Elephant from the stars who lands on a world of humans, robots and the undead. Deified by the humans who meet you and saviour to the Mekani who you encounter along the way, this game is both exciting and educational as you learn the truth of selfish humans and monarchies that are despised. With fun and brain teasing puzzles, simple combat and a truly colourful ensemble of characters, Yono and the Celestial Elephants is a game that many people have mistaken for a childish adventure, and those people should certainly take the time to actually experience the magical feelings that are created from this beautiful adventure. Yono and the Celestial Elephants is available on the eShop for £12.99/$14.99 

4) Lumo – Rising Star Games 


A modern take on classic isometric games that is designed to appeal to anyone who seeks challenge and reward, Lumo breathes life into a renewed genre that isn't as readily available on the Nintendo Switch. Boasting over 400 rooms to test your capabilities with individual challenges and an assortment of secrets to uncover for those with a taste for exploration. Lumo will be a game that will give you reward based on what you put into it. As a "love letter to the golden age of gaming" every gamer should pay attention to Lumo when it releases. Lumo will release on the eShop on October 27th. 

5) Hollow - Forever Entertainment


Hollow is another upcoming release, a First Person Shooter Adventure game that places you in the role of a pilot of Shakhter-One, a mining ship that delivers vital resources to Planet Earth. But something disastrous has happened as your crew is all missing and you wake up with no memory whatsoever.  Your mission becomes a search and rescue as you uncover traumatic secrets and dark twists aboard your ship. As you attempt to restore your identity, the scary realization will take hold and threaten your sanity as well as your life, that whatever evil lurks in the shadows - it knows you better than you know yourself. The worst nightmare is the one borne in our past, emotions, fears and pain. Hollow is coming soon to the Nintendo Switch eShop.


This is our collection of incredible single player games that you can play on the go with your Nintendo Switch, and that's without mentioning the obvious upcoming adventure featuring everyone's favourite plumber. What other great single player games are you currently playing, or looking forward to playing? Let us know!

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